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Pac-Man (1982 – 1983)

1982 • 2 seasons • Animation, Comedy • TV-G
On September 19, 2026
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All seasons

Pac-ManSeason 1

26 episodes · Sep 25, 1982

1. Presidential Pac-Nappers
Sep 25, 1982 · 12m

The villainous Mezmeron has unleashed the Ghost Monsters, who now overrun the Yellow House and have taken the Pac-President captive. Their goal: to force Pac-Man to disclose the whereabouts of the Power Pellet Forest. Can Pac-Man rise to th

2. Picnic in Pacland
Sep 25, 1982 · 12m

With the Pac-Family setting out for a pleasant picnic in the park, the Ghost Monsters lay in wait, determined to spoil their enjoyment—though succeeding proved surprisingly challenging.

3. The Great Pac-Quake
Oct 2, 1982 · 12m

Frustrated by yet another fruitless search for the Power Forest, Mezmeron commands his Ghost Monsters to pilfer a secret map of Pac-Land from the museum. They plan to use one of Mezmeron’s inventions to trigger an earthquake, hoping to disl

4. Hocus-Pocus Pac-Man
Oct 2, 1982 · 12m

Pepper being absent for the day, Pac-Man found himself responsible for Pac-Baby. However, the little one proved a considerable handful, even with the assistance of Chomp Chomp and Sour Puss. Desperate to distract him, Pac-Man resorted to pe

5. Southpaw Packy
Oct 9, 1982 · 12m

Pac-Man and his family journeyed to Pac-Land for the World Series of baseball. However, the Ghost Monsters disrupted the event, scattering both teams before challenging the Pac-Family to a decidedly unfriendly contest. The monsters resorted

6. Pac-Baby Panic
Oct 9, 1982 · 12m

Pac-Man frantically concealed a bag of newly developed, super-charged power pellets within his home. But Mezmeron and the Ghost Monsters were keenly aware of their existence, already plotting to steal them. Though Pac-Man and Pepper managed

7. Pacula
Oct 16, 1982 · 12m · 10.0

Mezmeron conjures Count Pacula, a malevolent Pac-Vampire intent on preying upon Pac-Man and all of Pac-Land—unless the location of the Power Forest is revealed. Dismissed from their positions as Mezmeron's henchmen, the Ghost Monsters resor

8. Trick-or-Chomp
Oct 16, 1982 · 12m

The Pac family set out through Pac-Land on a Halloween night of trick-or-treating. They would need to watch their step, however, as the Ghost Monsters were abroad, eager for one final bite.

9. Super Ghosts
Oct 23, 1982 · 12m

Mezmeron gifts the Ghost Monsters with a potent concoction, transforming them into beings of immense power – true Super Ghosts. As they unleash their reign of terror upon Pac-Land, it falls to Pac-Man and Pepper to rise to meet the challeng

10. The Pac-Man in the Moon
Oct 23, 1982 · 12m

The Ghost Monsters have made off with Pac-Land’s space shuttle, intending for Mezmeron to employ a device that will siphon the Power Forest's energy pellets directly to the Moon—a considerable shortcut, eliminating any need to search for th

11. Invasion of The Pac-Pups
Oct 30, 1982 · 12m

A flurry of tiny paws and excited chirps announced the arrival of a litter of Pac-Puppies at the Pac-Family home, much to the joy of Pac-Baby and Chomp Chomp. However, Sour Puss and Pac-Man met the news with distinct displeasure. Now, the q

12. Journey To The Center of Pacland
Oct 30, 1982 · 12m

Growing weary of the Ghost Monsters’ persistent inability to find the Power Forest, Mezmeron resolved to undertake the search himself. His own attempt proved equally fruitless, leading him to reconsider his approach. He decided to return to

13. The Day The Forest Disappeared
Nov 6, 1982 · 12m

After a long search, Mezmeron and the Ghost Monsters have at last found the Power Forest. Now, will they succeed in claiming its ultimate strength, or can Pac-Man intervene to protect the ancient trees?

14. Sir Chomp-A-Lot
Nov 6, 1982 · 12m

Mezmeron constructed a time machine with the intention of returning the Ghost Monsters fifty years into the past, before the Power Forest vanished. However, Inky’s miscalculation sent them careening instead to medieval Pac-Land, where they

15. Neander-Pac-Man
Nov 13, 1982 · 12m

Before sleep settles, Pac-Man began to tell Pac-Baby a story about their earliest relative, Neander Pac-Man. He was the family’s very first, and it was he who made an astonishing discovery – Power Pellets. These were essential for survival

16. Backpackin' Packy
Nov 13, 1982 · 12m

Pac-Baby is brimming with excitement for a camping trip alongside his fellow Pac-Baby Scouts. However, when their scout master falls ill, it falls to Pac-Man to lead them on their journey and instruct them in the ways of forest survival. Th

17. The Abominable Pac-Man
Nov 20, 1982 · 12m

Word reaches Mezmeron of a legendary grove of power pellets nestled deep within the Pac-Alps, and he sets off with the Ghost Monsters, eager to claim its bounty. Hot on their trail are Pac-Man and Pepper, determined to locate the forest fir

18. The Bionic Pac-Woman
Nov 20, 1982 · 12m

Driven by avarice, Mezmeron orders the Ghost Monsters to abduct Ms. Pac-Man, intending to substitute her with a mechanical duplicate. His aim: to learn the whereabouts of the legendary Power Forest. Will Pac-Man uncover this deception befor

19. Chomp-Out At The O.K. Corral
Nov 27, 1982 · 12m

Stranded when their car sputtered and died, the Pac-Family found themselves in a deserted western ghost town. Not long after, the Ghost Monsters arrived, bringing along their young cousin, Dinky, with plans to stage a recreation of the lege

20. Once Upon A Chomp
Nov 27, 1982 · 12m

A kindly Ghostmother gifted the Ghost Monsters a wondrous spellbook, granting them the chance to inhabit a fairy tale themselves—and to draw Pac-Man and Pepper into its unfolding as well. They chose to enact the story of Pac and the Beansta

21. The Pac-Love-Boat
Dec 4, 1982 · 12m

Pac-Man and Pepper were marking their anniversary with a celebratory cruise, though solitude proved impossible. Pac-Baby, along with a menagerie of beloved pets, somehow managed to sneak aboard, while the Ghost Monsters had secretly hidden

22. The Great Power-Pellet Robbery
Dec 4, 1982 · 12m

Mezmeron discovered a clandestine delivery being orchestrated by Pac-Man, transported within a heavily armored vehicle. He furnished the Ghost Monsters with a high-performance supercar, equipped with unique capabilities and specialized gadg

23. A Bad Case of The Chomps
Dec 11, 1982 · 12m

Following a fierce defense against an invasion of Ghost Monsters at their place, Pac-Man felt certain he’d contracted a terrible ailment – what he believed was “Chompitis.” Concerned, Pepper took him to the hospital for examination. News of

24. Goo-Goo At The Zoo
Dec 11, 1982 · 12m

Pac-Man and Ms. Pac-Man brought little Pac-Baby to the zoo for what they hoped would be a pleasant outing. However, their plans quickly dissolved into chaos when Pac-Baby inadvertently released all the animals, sending them scattering wildl

25. The Pac-Mummy
Dec 18, 1982 · 12m

Empowered by a mystical amulet controlled at a distance, Mezmeron brought a Pac-Mummy—previously displayed within the Pac-Museum—back to life. He then unleashed chaos and abducted both Ms. Pac-Man and Pac-Baby. Now, can Pac-Man rescue them

26. Nighty Nightmare
Dec 18, 1982 · 12m

The Ghost Monsters pilfered Mezmeron’s nightmare machine, intending to terrify Pac-Man into inaction. Their plan, however, misfired spectacularly; now, the ghosts themselves are plagued by vivid dreams of being chomped.

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