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Justice League (2001 – 2004)

2001 • 2 seasons • Comedy, Music • TV-PG
On September 23, 2026
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All seasons

Justice League — Season 1

24 episodes · Nov 17, 2001

1. Secret Origins
Nov 17, 2001 · 72m · 6.9

When an alien invasion descends, Batman and Superman find themselves compelled to collaborate. A telepathic transmission guides them to a military installation, where they encounter J'onn J'onzz, a potential ally of the future.

2. In Blackest Night (1)
Nov 19, 2001 · 24m · 7.4

There is no refuge from the Manhunters. Summoned by an extraterrestrial tribunal, these relentless agents are dispatched to retrieve Green Lantern, charged with the devastating crime of genocide. The Justice League finds itself drawn into t…

3. In Blackest Night (2)
Nov 26, 2001 · 24m · 7.5

Suspecting injustice in the proceedings against Green Lantern, the League initiates an inquiry. Meanwhile, his superiors, the Guardians of the Universe, step forward as witnesses. Yet, the entire trial might prove to be a carefully construc…

4. The Enemy Below (1)
Dec 3, 2001 · 24m · 7.5

Weary of the surface world’s incursions into his domain, Aquaman, king of Atlantis, finds himself in conflict with the Justice League. To mediate the escalating tension, the League dispatches him to New York City, following Superman's couns…

5. The Enemy Below (2)
Dec 10, 2001 · 24m · 7.7

By those he was sworn to protect, Aquaman and the League find themselves in a desperate struggle for survival. They must defend Atlantis, the surface world, and Aquaman’s son from the tyrannical ambitions of Orm, his half-brother who has la…

6. Paradise Lost (1)
Jan 21, 2002 · 24m · 7.9

Diana returned to Paradise Island, driven by a desire to reconcile with her mother after her hasty departure. Instead of a welcoming embrace, she found the island's inhabitants frozen, transformed into stone. The sorcerer Felix Faust held t…

7. Paradise Lost (2)
Jan 28, 2002 · 24m · 7.7

The League confronts a desperate struggle: to safeguard Paradise Island and Wonder Woman’s mother from the machinations of both Felix Faust and Lord Hades.

8. War World (1)
Feb 23, 2002 · 24m · 7.0

The rescue operation dissolved into disaster, leaving Superman and J'onn J'onzz captured. Superman now finds himself compelled to fight in a brutal gladiatorial contest on a world far removed from his own, while Hawkgirl and Green Lantern r…

9. War World (2)
Mar 3, 2002 · 24m · 7.4

The fight promoter, Mongul, addressed Superman with a chilling proposition. He demanded that the Man of Steel concede defeat in their upcoming contest, issuing a dire threat: the utter annihilation of Draaga’s homeworld should Superman refu…

10. The Brave and the Bold (1)
Mar 10, 2002 · 24m · 7.6

Under the influence of a psychic force, the Flash commits an act against his nature, and he and Green Lantern must then work together to prove his innocence and expose a dark conspiracy at its heart.

11. The Brave and the Bold (2)
Mar 17, 2002 · 24m · 7.5

Under the psychic dominion of Gorilla Grodd, a city of humans is held captive as the ape king plots the destruction of his own domain. Green Lantern and Flash race against time to thwart his plans, while the rest of the Justice League conv…

12. Fury (1)
Apr 7, 2002 · 24m · 7.9

Aresia, a former Amazon who defied her people, now commands a reformed version of the Injustice Gang. Her purpose: to gather the necessary elements for a devastating biological weapon.

13. Fury (2)
Apr 14, 2002 · 24m · 7.8

As a virulent illness spreads across the globe, affecting the male members of the League, Wonder Woman and Hawkgirl are compelled to confront Aresia, seeking a remedy for the affliction.

14. Legends (1)
Apr 21, 2002 · 24m · 8.0

A sudden blast of energy propelled four members of the League into a reality unlike their own. They found themselves in a world where the figures of their youth were not mere ink on paper, but living, breathing heroes: the Justice Guild.

15. Legends (2)
Apr 28, 2002 · 24m · 8.2

The League offered assistance to the Justice Guild in their ongoing conflict with their primary adversaries, all while striving to understand the mysteries that permeated the Guild’s reality.

16. Injustice for All (1)
Sep 6, 2002 · 24m · 7.8

Stripped of his reputation, condemned to a prison sentence, and ravaged by a terminal illness brought on by prolonged exposure to kryptonite, Lex Luthor orchestrates an escape. He then gathers a formidable team of villains: Cheetah, The Sha…

17. Injustice for All (2)
Sep 13, 2002 · 24m · 7.8

Stripped of his reputation, condemned to a prison cell, and ravaged by a terminal illness brought on by prolonged exposure to kryptonite, Lex Luthor orchestrates an escape. He then gathers a formidable team of villains: Cheetah, The Shade, …

18. A Knight of Shadows (1)
Sep 20, 2002 · 24m · 7.2

Morgaine le Fey, the sorceress, and her son Mordred are in pursuit of the Philosopher's Stone. To counter their efforts, the Justice League must enlist the aid of Etrigan, the demon.

19. A Knight of Shadows (2)
Sep 27, 2002 · 24m · 7.2

Morgaine and Mordred seized the Stone, and with it, conceived a vision: to reshape England, to return it to the splendor of its medieval past.

20. Metamorphosis (1)
Oct 4, 2002 · 24m · 7.3

A long-standing acquaintance of John Stewart’s finds himself unexpectedly transformed, his very being altered at a molecular level. This change isolates him from his partner and thrusts him into conflict with the League.

21. Metamorphosis (2)
Oct 11, 2002 · 24m · 7.3

The League faced Metamorpho, only to realize that his future father-in-law, Simon Stagg, represented a far greater danger.

22. The Savage Time (1)
Nov 9, 2002 · 24m · 7.6

A disruption in the present compels the Justice League to journey into the past, to the tumultuous years of World War II, where they must endeavor to repair the fabric of history.

23. The Savage Time (2)
Nov 9, 2002 · 24m · 7.4

The League must also address a separate struggle against the Nazis and ascertain accountability for the Axis powers' technological advancements.

24. The Savage Time (3)
Nov 9, 2002 · 24m · 7.8

Emerging from the assault unscathed, Wonder Woman and Steve Trevor managed to deceive their German adversaries into believing the communications device had been irrevocably destroyed. Meanwhile, GL and Easy Company located the fugitive and …