
Stargate Atlantis — Season 2
The shadow of the Wraith looms larger than ever, pushing the Atlantis expedition team to the brink as they race against time to safeguard both the city and the entire Pegasus Galaxy. This season finds them grappling with escalating danger, desperately seeking solutions amidst ancient mysteries and precarious partnerships. Expect pivotal discoveries unlocking forgotten technologies, uneasy alliances forged in crisis, and a relentless quest – a last-ditch effort – to find a way to halt the Wraith’s devastating advance.

The Daedalus surged forward, poised to shield Atlantis from the encroaching Wraith. Yet, a chilling realization settled upon the crew as they detected a far greater fleet gathering on the horizon – a prospect that threatened to overwhelm th…

A Wraith computer virus has infiltrated the Daedalus, casting a shadow over the crew's hopes of returning to Earth.

Sheppard and his team sought out Lieutenant Ford, but their search led them into a perilous trap. They discovered themselves held captive by a veteran soldier, a man now himself pursued by the relentless Wraith.

The encounter with the Wraith Dart resulted in a peculiar predicament: the mind of a bright, young Atlantis security officer became unexpectedly confined within Dr. McKay’s own.

The Atlantis team discovered a society living in a surprising degree of security from the Wraith. Their method was unconventional: they surrendered their criminals to the parasitic aliens, who in turn deposited them unceremoniously in a dan…

McKay’s pursuit of perfecting ancient technology, a technology that once annihilated an entire civilization, jeopardizes the safety of his team. Meanwhile, Ronon Dex learns that he is not the sole survivor of his world's destruction.

The team found a young Wraith girl, sheltered by humans and living in secret. She was fleeing for her life from the villagers who had taken her in, fearing discovery and the consequences it would bring.

Following exposure to Dr. Beckett’s experimental anti-Wraith serum, Colonel Sheppard experiences a disconcerting alteration in his physical form.

A derelict warship of ancient make drifted on the galactic rim when the team discovered it, its crew inexplicably alive. Colonel Sheppard entered their virtual stasis, seeking to establish communication.

Lieutenant Ford, long presumed lost, reappears to capture the team. He now commands a band of young men, all taking the Wraith enzyme, and seeks their assistance in a desperate, suicidal assault on a hive ship.

Following Ford’s assault on a Wraith hive ship, Colonel Sheppard and his team found themselves taken captive. Dr. McKay, driven by a fierce loyalty, went to considerable effort to aid their plight.

Sheppard arrived on a world where the flow of time was accelerated; he was stranded, cut off from his team and with no possibility of returning to Atlantis.

A member of the Trust has placed a bomb in Atlantis, and the team's immediate concern is identifying a traitor within their own organization. Their priority must be to uncover the spy before the Wraith arrive and stumble upon the city.

Imprisoned beneath the waves within the rapidly submerging Puddle Jumper, Dr. McKay’s sole hope for survival hinges on a vision – a phantom presence of Samantha Carter.

They discovered a world steeped in ancient defensive technologies, a place where Colonel Sheppard unexpectedly becomes a figure in the power struggle between the royal heirs.

The team unearthed two pods, each containing the consciousness of extraterrestrial entities. These beings seized control of Weir and Sheppard’s bodies, using them as instruments to perpetuate their own ancient conflict.

The disappearance of the Atlantean team cast a long shadow, plunging the expedition into the heart of a Genii power struggle.

A young lieutenant in the sunken city of Atlantis is haunted by unsettling dreams: visions of himself as a Wraith. These nocturnal terrors conceal a startling truth about his identity.

Sheppard’s team encountered a civilization on the precipice of annihilation, their world threatened by an impending super-volcano. Their evacuation was cut short, however, when the Stargate was destroyed, leaving them stranded amidst the do…

Michael and his Wraith delegation reached Atlantis with a proposition: an alliance. Their hope rested on the retrovirus, a means to repurpose their former adversaries, transforming the Wraith into something to hunt.


