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Pac-Man (1982 – 1983)

1982 • 2 seasons • Animation, Comedy • TV-G
On September 20, 2026
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All seasons

Pac-ManSeason 2

16 episodes · Sep 17, 1983

1. Here's Super-Pac
Sep 17, 1983 · 12m

Driven by malice, Mezmeron constructed an immense robotic specter, intended as a weapon against Super-Pac.

2. Hey, Hey, Hey...It's P.J.
Sep 17, 1983 · 12m

Pac-Man found himself with a delicate task: persuading his cousin, P.J., to remain in school.

3. The Super-Pac-Bowl
Sep 24, 1983 · 12m

Following the Ghost Monsters’ devastating attack on the football team, Pac-Man, Super-Pac, and their own crew found themselves compelled to confront the spectral adversaries.

4. Journey Into the Pac-Past
Sep 24, 1983 · 12m

While repairing Ms. Pac’s washing machine, P.J. inadvertently transformed the appliance into a device capable of traversing time.

5. Public Pac-Enemy No. 1
Oct 1, 1983 · 12m

A case of mistaken identity landed Pac-Man behind bars; he was wrongly identified as the notorious criminal, Pretty Boy Pac.

6. The Old Pac-Man and the Sea
Oct 1, 1983 · 12m

The Ghost Monsters sent a vessel laden with Power Pellets to the depths, ensnaring Pac-Man and his companions within the sunken realm of Paclantis, where they now languish under the sway of the ruthless Pac-Queen.

7. The Greatest Show in Pacland
Oct 15, 1983 · 12m

The Ghost Monsters gathered to mark Dinky’s birthday, their festivities unfolding within the very same circus that hosted the Pac-Family’s celebration for little Pac-Baby.

8. Pac-A-Thon
Oct 15, 1983 · 12m

The rules allow the Ghost Monsters to compete in the Olympic Games, placing the responsibility on the Pac-Family to challenge and overcome them across a range of sporting contests.

9. The Genii of Pacdad
Oct 8, 1983 · 12m

The iconic Pac-Man and his powerful alter ego, Super-Pac, face off against the spectral Ghost Monsters in a contest to claim possession of a genie’s ancient bottle.

10. P.J. Goes Pac-Hollywood
Oct 29, 1983 · 12m

P.J. has landed a role in an action film, and Pac-Man finds himself reluctantly persuaded to serve as his stunt double.

11. Dr. Jekyl and Mr. Pac-Man
Oct 22, 1983 · 12m

Under a mischievous scheme devised by the Ghost Monsters, with Mezmeron’s sorcery at its heart, Pac-Man unwittingly consumed enchanted Power Pellets. The effect was startling; he transformed into a creature of the night, a fearsome werewolf

12. Around the World in 80 Chomps
Oct 22, 1983 · 12m

Pac-Man’s mission is to prevent Mezmeron and his spectral minions from discovering a hidden grove of Power Pellets in a faraway land.

13. Super-Pac vs. Pac-Ape
Oct 29, 1983 · 12m

The organ grinder’s mischievous monkey, Pac-Monkey, devoured extraordinary Power Pellets and swelled to a colossal size. Now, Pac-Man and his enhanced counterpart, Super-Pac, must halt the gigantic Pac-Monkey before it lays waste to all of

14. Computer Packy
Oct 8, 1983 · 12m

P.J. fiddled with Pac-Man’s controls, inadvertently triggering a sequence that drew Pac-Baby into the game itself, reminiscent of the film *Tron*.

15. Pac Van Winkle
Nov 5, 1983 · 12m

A draught taken by Pac-Man plunged him into slumber, a sleep lasting two decades. Upon his awakening, he discovered a grim future: the once vibrant Power Pellet Forest had fallen under duress, and the Ghost Monsters now plagued all of Pac-L

16. Happy Pacs-Giving
Nov 5, 1983 · 12m

Within the Pac-Family, a tale began to circulate – the story of the very first Pacs-Giving.

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