
NEW GAME! — NEW GAME!
Fresh out of high school and sporting a look that often gets her confused for a younger student, Aoba Suzukaze dives headfirst into her dream job: landing a position as a 3D artist at the very game company behind her beloved video game. Get ready to follow along as this enthusiastic newcomer navigates the quirky world of game development and discovers what it truly takes to bring virtual worlds to life.

Aoba Suzukaze’s first day at Eagle Jump was fraught with uncertainty. Would she find her place among the established team? Could she forge connections with her colleagues? Were they welcoming? The young woman, fresh out of high school, carr…

Aoba Suzukaze was in her second week, quickly absorbing the intricacies of her new role. Soon, she received her first assignment. By the week's end, her colleagues celebrated with a welcome party, complete with drinks, marking Aoba’s progre…

The clock ticked, a relentless reminder of deadlines looming. A sense of urgency tightened in her chest as she considered the day ahead – a precarious balance of demands and potential pitfalls. The 3D model presented a particular hurdle, it…

The crisp paper felt foreign in Aoba's hand, a tangible representation of a milestone. It was her first paycheck, and a quiet hum of anticipation rippled through the office as colleagues discussed their plans for it. Some spoke of new cloth…

A warmth permeated the air, a season of lighter garments and longer days. Yet, at Eagle Jump, a subtle concern lingered among the staff. Their work demanded prolonged periods seated at desks, a stark contrast to the carefree spirit of summe…

She found herself embarking on a new endeavor, a project to design and model a character. Aoba wrestled with the concept, and Ko offered guidance, her insights proving invaluable. During the team leader meeting, Ko and Rin discovered they w…

A sense of finality settled over Aoba as she considered the village project complete. Yet, Umiko Ahagon arrived, bearing unwelcome news. The models Aoba had crafted were riddled with errors, a fact no one in her department had disclosed. Fr…

The approaching deadline cast a long shadow over Aoba Suzukaze, work offering no respite. Meanwhile, Nene Sakura, or Nenecchi as she was known, enjoyed a break, though perhaps not without a certain…commentary. Eagle Jump, in its final push,…

She found a way to view the characters’ undergarments, and the director incorporated these details into the specifications. Unfortunately, this added to the workload of Aoba’s team, who now had to address some models’ wardrobe malfunctions.

A wave of savings swept through the office, a 50% off sale at the local donut shop sparking a flurry of activity. Soon, boxes overflowed with sugary delights, and colleagues gathered, ready to indulge in a celebratory donut party.

The deadline loomed, fueling a relentless cycle of overnight work. Yet, Ko Yagami suggested Aoba, Hajime, and Yun attend the Tokyo Game Exhibit during working hours. A perplexing proposition, it left everyone wondering at her intentions.

The eagerly anticipated game, the culmination of countless hours of work, was finally released to the public. Sales were promising, and to celebrate this milestone, Eagle Jump was hosting a gathering for all who had contributed to its creat…


