
Dimension 20 — Fantasy High: Junior Year
Get ready to head back to Aguefort Adventuring Academy! The Bad Kids are facing another year of chaos, and this time it’s bigger than ever. Expect fresh trials, formidable new adversaries, and unexpected friendships as they navigate the school's unpredictable landscape.

With summer's close in sight, the Bad Kids undertake one final endeavor.

Driven by desperation, the Bad Kids are prepared to sacrifice everything in their final attempt to vanquish the Night Yorb.

The Bad Kids began their first day of junior year at Aguefort Adventuring Academy.

The Bad Kids are beginning to fully grasp the weight of their responsibilities for the coming year. Adaine has secured employment.

The group known as the Bad Kids arrived at the astral mall, compelled by a strange urgency to rescue Cassandra from an unseen peril.

Within the walls of Seacaster Manor, revelry swells as fresh enigmas come to light.

Navigating the demands of school, social standing, extracurricular activities, and an increasingly perplexing mystery proves a constant challenge for the group.

At the Frostyfaire Folk Festival, the Bad Kids find themselves pitted against malfunctioning automatons.

The Bad Kids stepped across the threshold into the Vulture Dimension, where they faced a riddle of profound significance.

As winter break nears, the challenges facing the students known as the Bad Kids persist into their junior year.

As the holiday season approaches, the children considered unruly and their families make their way to Fallinel.

The Bad Kids found themselves in a distorted echo of Mordred Manor, an unlikely gathering of an old acquaintance and their austere father.

Driven by an insatiable curiosity, the Bad Kids journeyed across dimensions, seeking to unravel the enigma of the lost deity.

The Bad Kids faced an academic crisis, one with the potential to unravel everything they had worked for.

The students deemed unlikely to succeed now confront the definitive trial of their studies.

The histories of the Rat Grinders begin to emerge.

In the shadowed halls of junior year, the unconventional students stumble upon a concealed reality, unraveling the enigmas that lie beneath the surface.

The air crackled with anticipation – election night had arrived, and Fabian’s campaign was surging.

Against the burgeoning divinity, the rebellious youth waged war. Simultaneously, they sought to validate the outcome of a contested election.

The final weeks of junior year prove decisive for the students at The Bad Kids.


