On September 24, 2026
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D&D: Dungeon Masters — Innsmouth Interlude

1. Shores of Innsmouth
The party washes up on the shores of Innsmouth, haunted by visions of the sleeping Cthulhu. Can they escape this new realm of horror with their sanity intact?

2. Cult of Cthulhu
As their descent into madness continues, the party encounters the Cult of the Chthonic Night.

3. Gathered Whispers
The party's darkest secrets are laid bare during a cult ritual, revealing Zora's painful true history, and a mysterious ally from the Order of the Feather may be hiding in plain sight.

4. Dream’s End
Desperate to escape Innsmouth, our heroes call on unexpected allies and a flash of holy light to stop a dark god from awakening and make their way home.


