
Count Duckula — Season 3

Inspired by a collection of detective novels, the Count embarked on a career as a private investigator.

A new supercomputer at Duckula Industries experienced a malfunction, resulting in the unintended launch of a rocket into the upper atmosphere.

Weary of his ancestral castle, Duckula orchestrates its relocation to California, envisioning a lucrative sale. However, finding a purchaser proves difficult. Igor, reluctant to abandon the familiar stone walls, gives prospective buyers a t…

A mischievous genie orchestrates a false treasure hunt, drawing Duckula, Igor, and Nanny into his elaborate scheme. Concurrently, the genie's master executes a theft, pilfering the castle coffin with the intention of winning the affection o…

The castle's resident werewolf, Tauser, has broken free. Now, Duckula must track him down, all while navigating the complications of a sorceress and a robotic werewolf crafted by the eccentric Von Goosewing.

Duckula and his companions find themselves competing in a yacht race with a significant reward at stake.

A sense of deflation settled over Duckula when his interview with the celebrated detectives proved fruitless in garnering him the fame he craved. Elsewhere, Igor continued his irritating torment of Von Goosewing.

Weary of the perpetual chill of Transylvania, Duckula orchestrated a remarkable relocation: the entire castle was transported to the landscapes of Colorado. And so, he, along with Igor and Nanny, found themselves unexpectedly adrift in the …

Duckula sought the assistance of the Crow Brothers in staging a theatrical performance.

A festive frenzy gripped Castle Duckula. Christmas had arrived, yet disorder reigned. Duckula was caught in a vivid hallucination, replaying a heroic rescue of Santa from a monstrous foe, himself and the superhero Tremendous Terrance the sa…

The Count journeyed into the past, determined to prevent the original Count Duckula from embracing the undead.

The Egg, a cunning architect of malice, requires the castle as a crucial element in his scheme for global domination. To divert Duckula's attention, he dispatches him on a fabricated espionage assignment.

Nanny has won a three-person voyage aboard a luxury cruise liner. Her propensity for causing disruption is such that the other passengers routinely conceal themselves until she departs.

