
LEGO DREAMZzz — Enter the Cyber Game

A new presence settled upon the town with the arrival of Happy App and a figure destined for heroism. Soon after, Mateo found himself assisting Sneak in a peculiar task: the disposal of a disturbing cake within the shadowy realm known as th…

Following their disagreement over the Dream Smasher, Z-Blob and Mateo both embarked on a quest for companionship, seeking out new friends in the Dream World and the world of waking men.

A quickening rivalry sparked between Zoey and Mateo as they competed to be the quickest delivery rider. Their competition took an unexpected turn when they discovered their former adversary from the Dream World, Claudius, was now employed b…

Dream Smasher’s renown steadily expands, and Izzie seeks to become his companion, abandoning her place with Mateo and the Dream Chasers in the process.

Following a perilous night within the Dream World, Mateo and Zoey sought out Claudius at Happy App headquarters. There, they discovered he had received a promotion.

Lost and adrift in a perilous dreamscape, the group must discover a path back to consciousness. Simultaneously, Dr. Oswald finds himself face-to-face with a figure from his past.

Within the Waking World, Mateo, Izzie, and the Dream Chasers urgently seek understanding of the source of Lunia’s extraordinary abilities.

Mateo and Izzie endeavor to coax Claudius into revealing the specifics of his scheme, all while Happy App exerts control over the school.

Dr. Oswald and his team formulated a strategy for infiltrating the Dream Smasher’s lair, a place he believed resided within the enigmatic new sun that had appeared in the Dream World.

Imprisoned within the labyrinthine recesses of Dream Smasher’s mind, Mateo and Z-Blob manage to escape their confinement. Driven by urgency, they set out to find their companions and the hourglass, racing against time to prevent a looming c…

The Berlin Bright Bureau received an enigmatic package: a set of specialized goggles promising enhanced efficiency in their nocturnal pursuits. Yet, the promise of greater power came with a disquieting question – what price would they ultim…

At the gleaming headquarters of Happy App, Mateo, Izzie, Zoey, and Cooper find themselves reluctantly enrolled in a sleep study. The remaining staff must now devise a plan to free their colleagues from this unexpected confinement.

They slipped into the untamed heart of Central Park, seeking refuge amongst the trees as they plotted their next course of action against the Brain. There, amidst the foliage, they were unexpectedly visited by a stranger.

Infiltrating the Happy App building to sabotage its operations, our protagonists unexpectedly find themselves embroiled in a brutal robot fighting ring, forced to compete for survival.

Venturing into a region of the dreamscape that unsettles the Brain, the team finds Zoey unexpectedly pulled into a peculiar dimension, embarking on an adventure more bizarre than any they have encountered before.

Having navigated a virtual world mirroring their own lives through a video game, the dreamers now venture into the Cyber Realm. Their purpose is clear: to master the final challenge and overcome Happy App.

A desperate signal from Nova calls forth the dream chasers, drawing them swiftly into a carefully laid snare.

Faced with the formidable threat of D-Shock and the Happy App, our protagonists are left with no alternative but to seek aid from The Undreamt.

Facing the perilous entity known as UNDREAMT, our protagonists must harness its volatile, imaginative power in a desperate attempt to revitalize the dream realm's faded essence.

Those who pursue dreams confront the Brain's Final Protocol: a definitive enclosure of the dreamscape, intended to last forever.


