
LEGO DREAMZzz — Trials of the Dream Chasers
When ordinary kids discover a hidden organization, their lives take an extraordinary turn. Recruited as Imaginaries, they unlock the incredible ability to journey into the vibrant Dream World – a realm fueled by imagination itself. But this fantastical place is under threat: the malevolent Nightmare King seeks to dominate the Dream World and unleash his darkness upon the waking world. Now, these young heroes must harness their creativity, crafting wondrous creations within dreams to protect sleeping children from the King’s terrifying influence and safeguard both realities.

The aspirations of Mateo and Izzie take flight when Z-Blob, the celebrated comic book hero, steps into existence. However, their idyllic fantasy unravels as Cooper finds himself ensnared by the denizens of the Dream World, revealing a tangi…

Mateo and Izzie’s efforts to liberate Cooper quickly turn into a desperate fight for their own survival. Amidst the chaos of the conflict, Mateo awakens, carrying a haunting echo of the battle back with him to Brooklyn – a chilling reminder…

Mateo and his companions face a daunting task: to overcome a colossal sand guardian and reach the Dream Forge before the Grimions can obliterate it. Yet, their quest is complicated by a deeper responsibility; the arrival of a dreamer in nee…

Mateo and his companions seek out Zoey, hoping to harness her extraordinary gift for manipulating time. Meanwhile, Mr. Oz and Albert stand guard over the forge, battling a tempestuous storm born of nightmares. As the young adventurers enter…

Driven by the pursuit of the Sandman, the Dream Chasers arrive at Pillows Peak. However, the Nightmare King is alerted to their presence and launches an attack upon the mountain.

Chief Inspector Thorne’s unexpected arrival throws Mateo into a scramble. He must conceal the Z-Blob, who promptly embarks on an unforeseen journey through the vibrant streets of Brooklyn.

A subtle rivalry brewed amongst the students vying for Zoey's inclusion on their Sheep Week team. Driven by ambition, Logan resorts to deception, his actions unknowingly jeopardizing the delicate balance of the virtual world known as the Cy…

Curiosity, disguised as helpfulness, led the children to intrude upon their teacher’s slumber, hoping to glean answers to upcoming tests. They soon discovered, however, that the gentle Ms. Putnam of waking hours possessed a far more formida…

Driven by a fierce need for validation, Logan’s ambition ultimately draws him into the clutches of the Nightmare King, leaving his companions to confront the final trials of Sheep Week without his support.

Driven by desperate hope, the Dream Chasers race to rescue Logan from the depths of Shadowkeep's dungeon, only to find themselves ensnared in a cruel reversal of fortune – the saviors becoming the captive.

A strange dome confines Mateo and the others to their dreamlike haven, their exit barred. Only Zoey and Albert offer a potential path to freedom.

Albert’s capture by the Night Hunter and Z-Blob’s detention by Agent Strick necessitate a simultaneous rescue effort, one unfolding in the Waking World and the other within the Dream World.

Detective Izzie accepted the case of Mateo’s vanished comic, while Nova, leader of the Insomniacs, delved into a mystery of her own making.

To mend Lunia’s hourglass, a quest begins for the elusive Sandman, the sole being capable of such a task. This pursuit leads the children into the perilous Murky Realm, a place where forgotten memories fade and perish.

With the intention of granting the sleepless a night of peaceful dreams, Izzie and her companions guide them to the Candy Realm; yet even in this fantastical place, the Nightmare King casts a shadow.

The Dream Chasers reached Castle Nocturnia with a single purpose: to discover the key to vanquishing the Nightmare King. Yet, the castle guarded its secrets jealously, offering no easy path to revelation.

Driven by ambition, the Dream Chasers strive to decipher the mysteries surrounding Lunia, even as the Nightmare King launches a comprehensive attack upon Castle Nocturnia.

As the Nightmare King initiated a tear in the fabric separating realms, Mateo pressed Oz for answers regarding Lunia’s conflict with the entity.

A night terror stalks the autumn festival, and with it, the Night Hunter, who manifests in the Waking World bearing a fresh peril for Mateo.

The veil separating the waking world has been shattered, and the Nightmare King now invades Brooklyn. Here, the Dream Chasers must make their last defense.


