I’ve always thought Antoine Fuqua was a talented director; from the well-regarded Training Day to The Equalizer movies, he's shown he knows how to stage action effectively. Infinite has its share of fight scenes and car chases, which are generally exciting and pleasant to watch. However, the final act pushes the action sequences into ridiculous territory, though they’re somewhat redeemed by a particular characteristic of one character that manages to make the more outlandish moments acceptable. The cinematography from Mauro Fiore and editing by Conrad Buff IV are passable, but I found the shaky camera work and rapid cuts in the last portion distracting. The narrative is where things become problematic. Ian Shorr's screenplay has an initially compelling idea with interesting world-building to go along with it. Unfortunately, Mark Wahlberg’s constant narration—he gives a solid performance like everyone else involved—delivers a lot of explanation that gets repeated in the film’s conversations, which extends the movie’s length unnecessarily. This voiceover rarely provides anything useful or influences how you feel about the main character. Beyond that, it's one of those films brimming with unrealized potential. I personally think the core idea is fascinating, but its execution doesn't go beyond what's initially presented. In reality, a significant portion of the world-building is revealed in just the movie’s trailer. It feels like, with different creative choices, this could have launched a whole new series—with endless opportunities for sequels, prequels, spin-offs, or even a television adaptation. As it stands, Infinite is simply an agreeable and diverting film that had the potential to be considerably better. Rating: C

On September 22, 2026
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